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Pocket Mancala for the Pocket PC,
Pocket PC 2002 and Pocket PC 2003
version 1.0 (126 Kb, 50 Kb installed)
Click this download link and run
PMSetup.exe to download and install
Pocket Mancala on your desktop and
Pocket PC. You must have ActiveSync
installed on your desktop PC. A shortcut
to Pocket Mancala will be installed in
the Games program group on your Pocket
PC.
Mancala is a strategy game that
originated in Africa thousands of years
ago, played by moving stones around a
number of pits. The objective of the
game is to capture more stones than your
opponent. Pocket Mancala is a one or two
player game that provides three Mancala
variations, Kalah, Oware and Congklak,
and many others in between.
Features
:
One or two player
Three major variations and many others
in between
Four difficulty levels
Options and game state persisted, even
on reset
Simple, streamlined UI with single tap
play
Built-in tutorial
Integrated help
Undo last turn
General Rules
Each player has a set of pits on
their side of the board which contain
some stones.
Each player also has a large store pit
which starts empty. Stones captured
during the game are placed in this
store.
On your turn, choose any pit on your
side of the board to play stones from.
Remove all the stones from that pit,
and starting from the next pit, place
the stones one in each pit in a
clockwise or anti-clockwise direction.
See specific rules below for each
variation.
Kalah Rules
The Kalah board has 6 pits and each
pit starts with 4 stones. Each player's
store is on their right.
Stones are played in an anti-clockwise
direction. The circuit includes your
pits, your store and your opponent's
pits, but your opponent's store is
skipped.
If the last stone falls in your own
store, you play another turn.
If the last stone falls in an empty
pit on your side of the board, you
capture that stone and all the stones
directly opposite that pit, and place
them into your store.
The game ends when either player
captures more than half of all the
stones.
The game also ends if a player whose
turn it is has no stones to play. All
remaining stones are captured by the
opponent.
You cannot starve your opponent. If
your opponent has no stones to play, and
you have a turn that gives your opponent
something to play, then you must play
such a turn.
Oware Rules
Oware Rules
The Oware board has 6 pits and each
pit starts with 4 stones. Each player's
store is on their right.
Stones are played in an anti-clockwise
direction. The circuit includes your
pits and your opponent's pits, but both
stores are skipped.
The pit that the turn was started
from, the one from which all stones were
removed and played, is also skipped.
If the last stone falls in a pit on
your opponent's side of the board that
now has two or three stones, you capture
all of them and place them into your
store.
You also capture all stones in
previous consecutive opponent pits that
have two or three stones.
The game ends when either player
captures more than half of all the
stones.
The game also ends if a player whose
turn it is has no stones to play. All
remaining stones are captured by the
opponent.
You cannot starve your opponent. If
your opponent has no stones to play, and
you have a turn that gives your opponent
something to play, then you must play
such a turn.
Congklak Rules
The Congklak board has 7 pits and
each pit starts with 7 stones. Each
player's store is on their left.
Stones are played in a clockwise
direction. The circuit includes your
pits, your store and your opponent's
pits, but your opponent's store is
skipped.
If the last stone falls in your own
store, you play another turn.
If the last stone falls in any other
non-empty pit, you play another turn
from that pit.
If the last stone falls in an empty
pit on your side of the board, you
capture that stone and all the stones
directly opposite that pit.
Your turn ends when the last stone
falls in an empty pit that is not your
own store.
When all the stones are in the stores,
each player places 7 stones each, from
their own store, into their own pits,
starting from the pit closest to their
store.
Extra stones are left in the stores,
and play continues.
The player with less stones in their
store will not be able to fill one or
more pits. These pits remain out-of-play
for this round of play.
The game ends when one player does not
have enough stones to fill at least 4
pits for the next round (less than 28
stones).
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Tips
Count backward from an opponent's pit
to see if you can play a turn to capture
stones in that pit.
In "two-three" capture games (Oware
and variations), avoid having pits with
one or two stones in them.
In "across empty pit" capture games
(Kalah, Congklak and variations), avoid
accumulating stones in pits opposite
empty opponent pits.
Create and play Mancala variations of
your own by changing individual settings
in the Rule Options dialog.
When the stone counts are not displayed,
tap the plus symbol in an overfull pit
to see an exact count of the stones in
that pit.
Free Download
Play the enhanced downloadable version
of Pocket Mancala . Store on your
computer and play the free trial offline
any time you want.
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